Two kinds of boon

+ boons add points to every word (Tithe, Vowel merchant, Greenhouse). × boons multiply the whole score (Double down, Crescendo, Overclock). Early in a run take + boons; once you have a few, a single × boon is worth more than any of them. Par is 550.

Stacking rules

  • Duplicates stack. Two Greenhouses make greens pay 50 instead of 35. Two Collectors multiply rarity by 2.25.
  • Multipliers multiply. Double down (×2) with Crescendo at ×1.4 and Overclock (×1.2 on top of every multiplier) is ×3.4 before stakes and streaks.
  • Some grow. Tithe, Snowball, Crescendo and Compound interest get stronger every round you hold them, so they are worth most when taken early.
  • Pick boons copy others. Mirror makes your next pick count twice, Encore repeats your last boon, Buffet gives you all three from the next offer.

Combinations that break the score

ComboWhat happensCatch
Mirror → Double down×4 on every word for the rest of the runEach copy costs 12 seconds: 6-second clocks
Crescendo early×1.1, then ×1.2, ×1.3… every round; huge in endlessWeak for the first two rounds
Gambler + CollectorRare words ×1.5 on boosted rarityCommon words are halved
Ladder + Full houseGreens climb 40, 55, 70… per tileNeeds you to steer toward the hidden Wordle
Buffet → anythingThree boons for one pickEpic, so it rarely shows up

Common (14)

BoonEffectLasts
Deep breath+20 seconds next round.Next round
Gold rushYellow tiles pay +18 instead of +8.Rest of run
Wild cardJ, Q, X and Z pay +30 instead of +12.Rest of run
LinguistBorrowed words pay +40 instead of +15.Rest of run
Short stack3- and 4-letter words pay +30.Rest of run
Longhand5-letter words pay +15.Rest of run
Vowel merchantEach vowel pays 5 more than the last: 5, 10, 15…Rest of run
Hard consonantsEach consonant pays 4 more than the last: 4, 8, 12…Rest of run
Alphabet soupLetters in alphabetical order pay +60.Rest of run
Echo chamberSharing the anchor’s first letter pays +30.Rest of run
Clean sweepFirst-try words pay +30.Rest of run
ThesaurusPrompts show how many words fit.Rest of run
DesertOne-vowel words pay +25.Rest of run
Tithe+15 on every word, and 10 more for each round you hold it.Rest of run

Uncommon (11)

BoonEffectLasts
Time freezeThe clock does not run next round.Next round
BlitzNext round: score ×3, but only 10 seconds on the clock.Next round
PeekTwo anchor letters are shown next round.Next round
Second promptNext round offers two prompts. A word that fits either one counts.Next round
GreenhouseGreen tiles pay +35 instead of +20.Rest of run
AntiquarianPast Wordle answers pay +50.Rest of run
Speed demonThe Quick bonus pays double.Rest of run
ChainThe streak multiplier grows by 0.2 a round instead of 0.1.Rest of run
BodyguardRejected words never cost time.Rest of run
MulliganOnce per run, swap the prompt for a new one.Rest of run
Jackpot hunterOne in a Wordillion pays +250.Rest of run

Rare (12)

BoonEffectLasts
Loaded diceNext round, grey tiles pay like yellow (shown striped; they tell you nothing about the Wordle).Next round
CollectorRarity points ×1.5.Rest of run
CompassOne anchor letter stays revealed for the rest of the run.Rest of run
High stakesEvery multiplier +0.2, but 10 seconds less on every clock.Rest of run
CrescendoScore ×1.1, and the multiplier grows by 0.1 every round you hold it.Rest of run
LadderEach green tile pays 15 more than the last: 20, 35, 50…Rest of run
Rare airEpic or better words pay +40.Rest of run
Heavy hitterThe Scrabble-weight bonus pays ×3.Rest of run
MomentumRare words keep the streak alive, not only Epic ones.Rest of run
OverclockEvery multiplier ×1.2.Rest of run
MirrorYour next boon pick is applied twice.Next boon pick
EncoreYour last boon applies again, stacked on itself.Immediately

Epic (6)

BoonEffectLasts
Double downScore ×2 for the rest of the run, but every clock is 12 seconds shorter.Rest of run
GamblerRare or better words score ×1.5. Common words score ×0.5.Rest of run
Full houseGreen and yellow tiles pay double.Rest of run
SnowballRarity points +15% for every round after this one.Rest of run
Compound interestEvery multiplier +0.1 for each round after this one.Rest of run
BuffetTake all three boons from the next offer.Next boon pick

How the base score works before boons (rarity tiers, Wordle tiles, streaks and stakes) is covered in how rarity scoring works; why runs and boons make it a roguelike is in word roguelike games.

Questions people ask

How many boons are there in Wordillion?

43: 14 common, 11 uncommon, 12 rare and 6 epic.

Do duplicate boons stack?

Yes. Point bonuses add, multipliers multiply, and time penalties add up, so two Double downs are ×4 with clocks 24 seconds shorter.

What is the best boon?

In a normal five-round run, an early Double down or Crescendo. In endless, Crescendo and Compound interest, because they keep growing every round.